Teaching the way of Master Mitsusuke Harada
The terminology presented here is divided into:
Standard Forms - terms which are in everyday KDS usage
General - terms which are correct and part of KDS practise but are generally not referred to by their Japanese name.
Miscellaneous Terms - terms which appear in Karate-Do Kyohan or have been used in the past and so are included for completeness and interest.
Kihon - basic training
Kata - forms
Kumite - engagement match
Ten no Kata - basic (universal) application
Ippon kumite - one step engagement (sparring)
Sanbon kumite - three step engagement (sparring)
Jiyu kumite - free engagement (sparring)
Jiyu ippon kumite - free one step engagement (sparring)
Gobon kumite - five step engagement (sparring)
Zenkutsu dachi - front stance
Kokutsu dachi - back stance
Kiba dachi - straddle leg ("horse riding") stance
Fudo dachi - rooted or immovable stance
Nekoashi dachi - cat leg stance
Heisoku dachi - feet together stance
Hachiji dachi - natural stance
Choju dachi - 'T' stance
Gankaku dachi - crane stance
Hangetsu dachi - half moon stance
Yamagamae - mountain posture
Tachikata - stance
Seiza - kneeling position
Gedan barai - downward sweep block
Age uke - rising block
Ude uke - forearm block
Uchikomi - hammer striking block
Taisho barai - palm heel sweep block
Shuto-barai - sword hand sweep block
Shuto uke - sword hand block
Morote-uke - both hands block (augmented block)
Hiki-te - pulling hand, pulling-in block
Suikui-te - scooping block
Kake-te - hooking block
Harai-te - sweeping block
Kakae-te - trapping block
Kakewake - opening block
Uchi-te - striking block
Uchi uke - forearm block
Kosa-uke - cross block
Mizu-nagare - water flowing
Osai-uke - pressing block
Uke - block
Barai - sweep
Te waza - hand techniques
Uke-te - hand blocks (arm blocks)
Shuto - sword hand
Oi tsuki - front (forward) punch
Gyaku tsuki - reverse punch
Empi - elbow attack
Uraken - back fist strike
Tettsui - hammer fist strike
Morote-zuki - double fist attack
Seiken - regular fist
Ippon ken - single point fist
Hiraken - flat fist
Renzuki - continuous punching
Ippon zuki - one finger thrust
Nihon zuki - two finger thrust
Shihon zuki - four finger thrust
Nukite - spear hand
Shihon nukite - four finger spear hand
Tsuki-te - hand attacks
Tsuki - fist thrust attack
Teisho - palm heel
Te waza - hand techniques
Mae-geri - front kick
Yoko-geri - side kick
Yoko-geri keage (Keage) - side-up kick
Kekomi - side thrust kick
Fumikomi - stamp-in kick
Mawashi-geri - roundhouse kick
Nami-gaeshi - returning wave
Nidan geri - double jump kick
Hiza-tsuchi - knee strike
Ushiro-geri - back kick
Tobi geri - jump kick
Sokuto - sword foot
Ashi waza - foot techniques
Mikazuki-geri (Ori) - crescent moon kick
Ashi barai- foot sweep
Irimi - entrance
Embu sen - line of movement (Kata forms)
Yori-ashi - sliding feet
Miscellaneous Terms
Sankaku tobi - triangle leap
Taikyoku - First Cause
Shodan (1st)
Nidan (2nd)
Sandan (3rd)
Heian - Peaceful Mind
Shodan (1st)
Nidan (2nd)
Sandan (3rd)
Yodan (4th)
Godan (5th)
Bassai - To Penetrate a Fortress
Dai (Minor)
Sho (Major)
Kanku - To Look at the Sky
Dai (Minor)
Sho (Major)
Empi - Flying Swallow
Gankaku - Crane on a Rock
Tekki - Horse Riding
Shodan (1st)
Nidan (2nd)
Sandan (3rd)
Jutte - Ten Hands
Hangetsu - Half Moon
Jion - named after a Buddhist temple
Jiin - named after a Buddhist saint
Meikyo - Mirror of the Soul
Nijushiho - Twenty Four Steps
Sochin - Preserve the Peace
Sanchin
Tensho
Matsukaze
Sakugawa
Shu Shi No Kon
Gedan - low level
Chudan - mid level
Jodan - upper level
Nage waza - throwing techniques
Byobudaoshi - topple a folding screen
Komanage - spinning top
Kubiwa - encircle the neck
Kata waguruma - half wheel
Tsubamegaeshi - V-turning swallow
Yaridama - spear a ball
Taniotoshi - push off a cliff
Sakatsuchi - hammer upside down
Bo - wooden staff
Bokken - wooden sword
Shinai - bamboo sword
Tanto - wooden knife
Makiwara - striking post
Sei - regular
Ki - irregular
Tuski-te - attacker
Uke-te - defender
Hente - changing hands
Morote - both hands
Tori-te - escape techniques
Kime - focus
Kimete - deciding blow
Sente - no first hand
Go no sen o toru - defence equals offence
Tai no shinshuku - expanding and contracting the body
Yoi - ready
Yame - stop
Yasume - rest
Zanshin - remaining mind
Mokusoo - meditation
Dojo - training / practice hall
Karateka - karate student
Gi - karate suit
Dan - black belt
Kyu - coloured belt
Sensei - teacher / master